New tabletop RPG adventures bring eerie space mysteries to life

New tabletop RPG adventures bring eerie space mysteries to life

Review: Mothership Adventure Sphere - Part 4

New tabletop RPG adventures bring eerie space mysteries to life

A new collection of tabletop role-playing adventures has been released, each offering a unique and often eerie experience. Among them, Dead Weight by Norgad stands out with its chilling premise of an alien artefact causing the dead to move on a cargo ship. The adventures vary in style but share a focus on mystery and danger in space settings. Dead Weight centres on a cargo ship where an alien artefact pulls dead bodies towards it. The crew, though not in immediate peril, begins fusing with furniture and losing their humanity. The adventure concludes dramatically with asteroid 98-Gobstopper crashing into the ship, its mass formed from the compacted remains of countless dead drawn by the artefact.

Tesseract by Pyry Qvick presents a metallic cube with interconnected, non-Euclidean rooms infested by unsettling cube-shaped droids. Players must solve the puzzle of the layout while avoiding the fate of the original crew, who are transforming and risk becoming lost in time and space.

In Turn Back the Clock by Kyle Tam, the players respond to a distress call from a ship lost for centuries—Mankind’s first expedition to Jupiter, displaced in time by the Flux Child. The adventure involves battling the Flux Child, which deals 5d100 damage and has 20 maximum Wounds, until it is defeated, freeing the PCs from the ship. The structure uses a pointcrawl with three areas, though the narrative may feel sparse for longer sessions. Each adventure delivers a distinct challenge, from alien artefacts to time-displaced ships. The outcomes range from escaping a crashing vessel to overcoming a powerful entity. These scenarios promise tense, immersive gameplay for those seeking mystery and peril in their tabletop campaigns.

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